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@ -58,6 +58,7 @@ enum { GLYPH_SET=1, GLYPH_DIRTY=2 }; |
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enum { MODE_WRAP=1, MODE_INSERT=2, MODE_APPKEYPAD=4, MODE_ALTSCREEN=8 }; |
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enum { ESC_START=1, ESC_CSI=2, ESC_OSC=4, ESC_TITLE=8, ESC_ALTCHARSET=16 }; |
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enum { SCREEN_UPDATE, SCREEN_REDRAW }; |
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enum { WIN_VISIBLE=1, WIN_REDRAW=2, WIN_FOCUSED=4 }; |
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typedef struct { |
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char c; /* character code */ |
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@ -117,8 +118,7 @@ typedef struct { |
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int bufh; /* pixmap height */ |
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int ch; /* char height */ |
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int cw; /* char width */ |
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int focus; |
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int vis; /* is visible */ |
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char state; /* focus, redraw, visible */ |
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} XWindow;
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typedef struct { |
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@ -1166,7 +1166,7 @@ tputc(char c) { |
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tnewline(); |
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break; |
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case '\a': |
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if(!xw.focus) |
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if(!(xw.state & WIN_FOCUSED)) |
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xseturgency(1); |
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break; |
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case '\033': |
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@ -1418,7 +1418,7 @@ xdrawcursor(void) { |
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xclear(oldx, oldy, oldx, oldy); |
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/* draw the new one */ |
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if(!(term.c.state & CURSOR_HIDE) && xw.focus) { |
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if(!(term.c.state & CURSOR_HIDE) && (xw.state & WIN_FOCUSED)) { |
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xdraws(&g.c, g, term.c.x, term.c.y, 1); |
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oldx = term.c.x, oldy = term.c.y; |
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} |
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@ -1458,7 +1458,7 @@ draw(int redraw_all) { |
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Glyph base, new; |
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char buf[DRAW_BUF_SIZ]; |
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if(!xw.vis) |
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if(!(xw.state & WIN_VISIBLE)) |
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return; |
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xclear(0, 0, term.col-1, term.row-1); |
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@ -1487,27 +1487,36 @@ draw(int redraw_all) { |
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} |
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xdrawcursor(); |
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XCopyArea(xw.dis, xw.buf, xw.win, dc.gc, 0, 0, xw.bufw, xw.bufh, BORDER, BORDER); |
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XFlush(xw.dis); |
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} |
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#endif |
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void |
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expose(XEvent *ev) { |
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draw(SCREEN_REDRAW); |
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XExposeEvent *e = &ev->xexpose; |
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if(xw.state & WIN_REDRAW) { |
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if(!e->count) { |
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xw.state &= ~WIN_REDRAW; |
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draw(SCREEN_REDRAW); |
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} |
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} else |
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XCopyArea(xw.dis, xw.buf, xw.win, dc.gc, e->x-BORDER, e->y-BORDER, |
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e->width, e->height, e->x, e->y); |
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} |
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void |
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visibility(XEvent *ev) { |
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XVisibilityEvent *e = &ev->xvisibility; |
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/* XXX if this goes from 0 to 1, need a full redraw for next Expose,
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* not just a buf copy */ |
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xw.vis = e->state != VisibilityFullyObscured; |
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if(e->state == VisibilityFullyObscured) |
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xw.state &= ~WIN_VISIBLE; |
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else if(!(xw.state & WIN_VISIBLE)) |
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/* need a full redraw for next Expose, not just a buf copy */ |
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xw.state |= WIN_VISIBLE | WIN_REDRAW; |
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} |
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void |
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unmap(XEvent *ev) { |
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xw.vis = 0; |
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xw.state &= ~WIN_VISIBLE; |
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} |
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void |
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@ -1520,8 +1529,11 @@ xseturgency(int add) { |
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void |
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focus(XEvent *ev) { |
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if((xw.focus = ev->type == FocusIn)) |
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if(ev->type == FocusIn) { |
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xw.state |= WIN_FOCUSED; |
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xseturgency(0); |
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} else |
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xw.state &= ~WIN_FOCUSED; |
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draw(SCREEN_UPDATE); |
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} |
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