Inline clipboard functions

No need to keep a function that only calls another function in the same
file.

Signed-off-by: Devin J. Pohly <djpohly@gmail.com>
master
Devin J. Pohly 7 years ago
parent 65976c1a29
commit 428f01969a
  1. 2
      win.h
  2. 50
      x.c

@ -10,11 +10,9 @@ void drawregion(int, int, int, int);
void xbell(void);
void xclipcopy(void);
void xclippaste(void);
void xhints(void);
void xloadcols(void);
int xsetcolorname(int, const char *);
void xsettitle(char *);
void xsetpointermotion(int);
void xselpaste(void);
void xsetsel(char *, Time);

50
x.c

@ -210,19 +210,33 @@ static char *opt_title = NULL;
void
clipcopy(const Arg *dummy)
{
xclipcopy();
Atom clipboard;
if (sel.clipboard != NULL)
free(sel.clipboard);
if (sel.primary != NULL) {
sel.clipboard = xstrdup(sel.primary);
clipboard = XInternAtom(xw.dpy, "CLIPBOARD", 0);
XSetSelectionOwner(xw.dpy, clipboard, xw.win, CurrentTime);
}
}
void
clippaste(const Arg *dummy)
{
xclippaste();
Atom clipboard;
clipboard = XInternAtom(xw.dpy, "CLIPBOARD", 0);
XConvertSelection(xw.dpy, clipboard, xsel.xtarget, clipboard,
xw.win, CurrentTime);
}
void
selpaste(const Arg *dummy)
{
xselpaste();
XConvertSelection(xw.dpy, XA_PRIMARY, xsel.xtarget, XA_PRIMARY,
xw.win, CurrentTime);
}
void
@ -518,36 +532,10 @@ selnotify(XEvent *e)
XDeleteProperty(xw.dpy, xw.win, (int)property);
}
void
xselpaste(void)
{
XConvertSelection(xw.dpy, XA_PRIMARY, xsel.xtarget, XA_PRIMARY,
xw.win, CurrentTime);
}
void
xclipcopy(void)
{
Atom clipboard;
if (sel.clipboard != NULL)
free(sel.clipboard);
if (sel.primary != NULL) {
sel.clipboard = xstrdup(sel.primary);
clipboard = XInternAtom(xw.dpy, "CLIPBOARD", 0);
XSetSelectionOwner(xw.dpy, clipboard, xw.win, CurrentTime);
}
}
void
xclippaste(void)
{
Atom clipboard;
clipboard = XInternAtom(xw.dpy, "CLIPBOARD", 0);
XConvertSelection(xw.dpy, clipboard, xsel.xtarget, clipboard,
xw.win, CurrentTime);
clipcopy(NULL);
}
void
@ -634,7 +622,7 @@ brelease(XEvent *e)
}
if (e->xbutton.button == Button2) {
xselpaste();
selpaste(NULL);
} else if (e->xbutton.button == Button1) {
if (sel.mode == SEL_READY) {
getbuttoninfo(e);

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