My fork of Suckless's DWM window manager
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 

100 lines
3.9 KiB

/* See LICENSE file for copyright and license details. */
/* appearance */
#define BORDERPX 1
#define FONT "-*-terminus-medium-r-normal-*-14-*-*-*-*-*-*-*"
#define NORMBORDERCOLOR "#cccccc"
#define NORMBGCOLOR "#cccccc"
#define NORMFGCOLOR "#000000"
#define SELBORDERCOLOR "#0066ff"
#define SELBGCOLOR "#0066ff"
#define SELFGCOLOR "#ffffff"
/* tagging */
const char tags[][MAXTAGLEN] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
Rule rules[] = {
/* class instance title tags ref isfloating */
{ "Gimp", NULL, NULL, NULL, True },
};
/* geometries, s{x,y,w,h} and bh are already initualized here */
/* func name bx by bw wx wy ww wh mx my mw mh tx ty tw th mox moy mow moh */
#define MFACT 0.55 /* master width factor [0.1 .. 0.9] */
DEFGEOM(single, 0, 0, sw, 0, bh, sw, sh-bh, wx, wy, mfact*sw, wh, mx+mw, wy, ww-mw, wh, wx, wy, ww, wh)
Geom geoms[] = {
/* symbol function */
{ "[]", single }, /* first entry is default */
};
/* layout(s) */
#define RESIZEHINTS True /* False - respect size hints in tiled resizals */
#define SNAP 32 /* snap pixel */
Layout layouts[] = {
/* symbol function isfloating */
{ "[]=", tilev, False }, /* first entry is default */
{ "[]|", tileh, False },
{ "><>", floating, True },
{ "[M]", monocle, True },
};
/* key definitions */
#define MODKEY Mod1Mask
Key keys[] = {
/* modifier key function argument */
{ MODKEY, XK_p, spawn,
"exec dmenu_run -fn '"FONT"' -nb '"NORMBGCOLOR"' -nf '"NORMFGCOLOR"' -sb '"SELBGCOLOR"' -sf '"SELFGCOLOR"'" },
{ MODKEY|ShiftMask, XK_Return, spawn, "exec uxterm" },
{ MODKEY, XK_j, focusnext, NULL },
{ MODKEY, XK_k, focusprev, NULL },
{ MODKEY, XK_r, reapply, NULL },
{ MODKEY, XK_h, setmfact, "-0.05" },
{ MODKEY, XK_l, setmfact, "+0.05" },
{ MODKEY, XK_Return, zoom, NULL },
{ MODKEY, XK_Tab, viewprevtag, NULL },
{ MODKEY|ShiftMask, XK_c, killclient, NULL },
{ MODKEY, XK_space, setlayout, NULL },
{ MODKEY|ShiftMask, XK_space, togglefloating, NULL },
{ MODKEY|ControlMask, XK_space, setgeom, NULL },
{ MODKEY, XK_0, view, NULL },
{ MODKEY, XK_1, view, tags[0] },
{ MODKEY, XK_2, view, tags[1] },
{ MODKEY, XK_3, view, tags[2] },
{ MODKEY, XK_4, view, tags[3] },
{ MODKEY, XK_5, view, tags[4] },
{ MODKEY, XK_6, view, tags[5] },
{ MODKEY, XK_7, view, tags[6] },
{ MODKEY, XK_8, view, tags[7] },
{ MODKEY, XK_9, view, tags[8] },
{ MODKEY|ControlMask, XK_1, toggleview, tags[0] },
{ MODKEY|ControlMask, XK_2, toggleview, tags[1] },
{ MODKEY|ControlMask, XK_3, toggleview, tags[2] },
{ MODKEY|ControlMask, XK_4, toggleview, tags[3] },
{ MODKEY|ControlMask, XK_5, toggleview, tags[4] },
{ MODKEY|ControlMask, XK_6, toggleview, tags[5] },
{ MODKEY|ControlMask, XK_7, toggleview, tags[6] },
{ MODKEY|ControlMask, XK_8, toggleview, tags[7] },
{ MODKEY|ControlMask, XK_9, toggleview, tags[8] },
{ MODKEY|ShiftMask, XK_0, tag, NULL },
{ MODKEY|ShiftMask, XK_1, tag, tags[0] },
{ MODKEY|ShiftMask, XK_2, tag, tags[1] },
{ MODKEY|ShiftMask, XK_3, tag, tags[2] },
{ MODKEY|ShiftMask, XK_4, tag, tags[3] },
{ MODKEY|ShiftMask, XK_5, tag, tags[4] },
{ MODKEY|ShiftMask, XK_6, tag, tags[5] },
{ MODKEY|ShiftMask, XK_7, tag, tags[6] },
{ MODKEY|ShiftMask, XK_8, tag, tags[7] },
{ MODKEY|ShiftMask, XK_9, tag, tags[8] },
{ MODKEY|ControlMask|ShiftMask, XK_1, toggletag, tags[0] },
{ MODKEY|ControlMask|ShiftMask, XK_2, toggletag, tags[1] },
{ MODKEY|ControlMask|ShiftMask, XK_3, toggletag, tags[2] },
{ MODKEY|ControlMask|ShiftMask, XK_4, toggletag, tags[3] },
{ MODKEY|ControlMask|ShiftMask, XK_5, toggletag, tags[4] },
{ MODKEY|ControlMask|ShiftMask, XK_6, toggletag, tags[5] },
{ MODKEY|ControlMask|ShiftMask, XK_7, toggletag, tags[6] },
{ MODKEY|ControlMask|ShiftMask, XK_8, toggletag, tags[7] },
{ MODKEY|ControlMask|ShiftMask, XK_9, toggletag, tags[8] },
{ MODKEY|ShiftMask, XK_q, quit, NULL },
};