My fork of Suckless's DWM window manager
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/*
* (C)opyright MMVI Anselm R. Garbe <garbeam at gmail dot com>
* See LICENSE file for license details.
*/
#include "wm.h"
void
draw_bar()
{
brush.x = brush.y = 0;
brush.w = bw;
brush.h = bh;
draw(dpy, &brush, False, NULL);
if(stack) {
brush.w = textw(&brush.font, stack->name) + bh;
swap((void **)&brush.fg, (void **)&brush.bg);
draw(dpy, &brush, True, stack->name);
swap((void **)&brush.fg, (void **)&brush.bg);
brush.x += brush.w;
}
brush.w = textw(&brush.font, statustext) + bh;
brush.x = bx + bw - brush.w;
draw(dpy, &brush, False, statustext);
XCopyArea(dpy, brush.drawable, barwin, brush.gc, 0, 0, bw, bh, 0, 0);
XFlush(dpy);
}