My fork of Suckless's DWM window manager
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/* See LICENSE file for copyright and license details. */
typedef struct {
unsigned long rgb;
} Clr;
typedef struct {
int ascent;
int descent;
unsigned int h;
XFontSet set;
XFontStruct *xfont;
} Fnt;
typedef struct {
unsigned int w, h;
Display *dpy;
int screen;
Window win;
Drawable drwable;
GC gc;
Clr *fg;
Clr *bg;
Fnt *font;
} Drw;
typedef struct {
unsigned int w;
unsigned int h;
int xOff;
int yOff;
} Extnts;
/* Drawable abstraction */
Drw *drw_create(Display *dpy, int screen, Window win, unsigned int w, unsigned int h);
void drw_resize(Drw *drw, unsigned int w, unsigned int h);
void drw_free(Drw *drw);
/* Fnt abstraction */
Fnt *drw_font_create(Drw *drw, const char *fontname);
void drw_font_free(Drw *drw, Fnt *font);
/* Clrour abstraction */
Clr *drw_clr_create(Drw *drw, const char *clrname);
void drw_clr_free(Drw *drw, Clr *clr);
/* Drawing context manipulation */
void drw_setfont(Drw *drw, Fnt *font);
void drw_setfg(Drw *drw, Clr *clr);
void drw_setbg(Drw *drw, Clr *clr);
/* Drawing functions */
void drw_rect(Drw *drw, int x, int y, unsigned int w, unsigned int h, Bool filled, Bool empty, Bool invert);
void drw_text(Drw *drw, int x, int y, unsigned int w, unsigned int h, const char *text, Bool invert);
/* Map functions */
void drw_map(Drw *drw, int x, int y, unsigned int w, unsigned int h);
/* Text functions */
void drw_getexts(Drw *drw, const char *text, unsigned int len, Extnts *extnts);