changed symbols for float/tiled mode, added mouse-driven mode toggle to buttonpress()

keyboard
Anselm R. Garbe 19 years ago
parent 9f35cc52fe
commit d37dfa1bed
  1. 2
      draw.c
  2. 4
      event.c

@ -94,7 +94,7 @@ drawall()
void void
drawstatus() drawstatus()
{ {
static const char *mode[] = { "~", "|" }; static const char *mode[] = { "><", "|=" };
int i, x; int i, x;
dc.x = dc.y = 0; dc.x = dc.y = 0;

@ -106,7 +106,8 @@ buttonpress(XEvent *e)
if(barwin == ev->window) { if(barwin == ev->window) {
if(ev->x < modew) if(ev->x < modew)
return; togglemode(NULL);
else {
x = modew; x = modew;
for(a.i = 0; a.i < ntags; a.i++) { for(a.i = 0; a.i < ntags; a.i++) {
x += textw(tags[a.i]); x += textw(tags[a.i]);
@ -119,6 +120,7 @@ buttonpress(XEvent *e)
} }
} }
} }
}
else if((c = getclient(ev->window))) { else if((c = getclient(ev->window))) {
focus(c); focus(c);
if(CLEANMASK(ev->state) == 0) if(CLEANMASK(ev->state) == 0)

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