apply nmaster patch

keyboard
Connor Lane Smith 13 years ago
parent f68a01cd76
commit b1a28ae1da
  1. 3
      config.def.h
  2. 42
      dwm.c

@ -24,6 +24,7 @@ static const Rule rules[] = {
/* layout(s) */ /* layout(s) */
static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */ static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */
static const int nmaster = 1; /* number of clients in master area */
static const Bool resizehints = True; /* True means respect size hints in tiled resizals */ static const Bool resizehints = True; /* True means respect size hints in tiled resizals */
static const Layout layouts[] = { static const Layout layouts[] = {
@ -55,6 +56,8 @@ static Key keys[] = {
{ MODKEY, XK_b, togglebar, {0} }, { MODKEY, XK_b, togglebar, {0} },
{ MODKEY, XK_j, focusstack, {.i = +1 } }, { MODKEY, XK_j, focusstack, {.i = +1 } },
{ MODKEY, XK_k, focusstack, {.i = -1 } }, { MODKEY, XK_k, focusstack, {.i = -1 } },
{ MODKEY, XK_i, incnmaster, {.i = +1 } },
{ MODKEY, XK_d, incnmaster, {.i = -1 } },
{ MODKEY, XK_h, setmfact, {.f = -0.05} }, { MODKEY, XK_h, setmfact, {.f = -0.05} },
{ MODKEY, XK_l, setmfact, {.f = +0.05} }, { MODKEY, XK_l, setmfact, {.f = +0.05} },
{ MODKEY, XK_Return, zoom, {0} }, { MODKEY, XK_Return, zoom, {0} },

42
dwm.c

@ -125,6 +125,7 @@ typedef struct {
struct Monitor { struct Monitor {
char ltsymbol[16]; char ltsymbol[16];
float mfact; float mfact;
int nmaster;
int num; int num;
int by; /* bar geometry */ int by; /* bar geometry */
int mx, my, mw, mh; /* screen size */ int mx, my, mw, mh; /* screen size */
@ -189,6 +190,7 @@ static long getstate(Window w);
static Bool gettextprop(Window w, Atom atom, char *text, unsigned int size); static Bool gettextprop(Window w, Atom atom, char *text, unsigned int size);
static void grabbuttons(Client *c, Bool focused); static void grabbuttons(Client *c, Bool focused);
static void grabkeys(void); static void grabkeys(void);
static void incnmaster(const Arg *arg);
static void initfont(const char *fontstr); static void initfont(const char *fontstr);
static void keypress(XEvent *e); static void keypress(XEvent *e);
static void killclient(const Arg *arg); static void killclient(const Arg *arg);
@ -664,6 +666,7 @@ createmon(void) {
die("fatal: could not malloc() %u bytes\n", sizeof(Monitor)); die("fatal: could not malloc() %u bytes\n", sizeof(Monitor));
m->tagset[0] = m->tagset[1] = 1; m->tagset[0] = m->tagset[1] = 1;
m->mfact = mfact; m->mfact = mfact;
m->nmaster = nmaster;
m->showbar = showbar; m->showbar = showbar;
m->topbar = topbar; m->topbar = topbar;
m->lt[0] = &layouts[0]; m->lt[0] = &layouts[0];
@ -1023,6 +1026,12 @@ grabkeys(void) {
} }
} }
void
incnmaster(const Arg *arg) {
selmon->nmaster = MAX(selmon->nmaster + arg->i, 1);
arrange(selmon);
}
void void
initfont(const char *fontstr) { initfont(const char *fontstr) {
char *def, **missing; char *def, **missing;
@ -1650,32 +1659,23 @@ textnw(const char *text, unsigned int len) {
void void
tile(Monitor *m) { tile(Monitor *m) {
int x, y, h, w, mw; unsigned int i, n, mw, mh, tw, th;
unsigned int i, n;
Client *c; Client *c;
for(n = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), n++); for(n = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), n++);
if(n == 0) if(n == 0)
return; return;
/* master */
c = nexttiled(m->clients); mh = (n > m->nmaster) ? m->wh / m->nmaster : m->wh / n;
mw = m->mfact * m->ww; mw = (n > m->nmaster) ? m->ww * m->mfact : m->ww;
resize(c, m->wx, m->wy, (n == 1 ? m->ww : mw) - 2 * c->bw, m->wh - 2 * c->bw, False); th = (n > m->nmaster) ? m->wh / (n - m->nmaster) : 0;
if(--n == 0) tw = m->ww - mw;
return;
/* tile stack */ for(i = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), i++)
x = (m->wx > c->x) ? c->x + mw + 2 * c->bw : m->wx + mw; if(i < m->nmaster)
y = m->wy; resize(c, m->wx, m->wy + (i*mh), mw - (2*c->bw), mh - (2*c->bw), False);
w = (m->wx > c->x) ? m->wx + m->ww - x : m->ww - mw; else
h = m->wh / n; resize(c, m->wx + mw, m->wy + ((i - m->nmaster)*th), tw - (2*c->bw), th - (2*c->bw), False);
if(h < bh)
h = m->wh;
for(i = 0, c = nexttiled(c->next); c; c = nexttiled(c->next), i++) {
resize(c, x, y, w - 2 * c->bw, /* remainder */ ((i + 1 == n)
? m->wy + m->wh - y - 2 * c->bw : h - 2 * c->bw), False);
if(h != m->wh)
y = c->y + HEIGHT(c);
}
} }
void void

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