some changes to updatesizehints, I don't change the aspect ratio algorithm now - I can't think, it is a mess

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Anselm R. Garbe 18 years ago
parent bab5b1178d
commit 9ca5c3b108
  1. 39
      client.c
  2. 2
      dwm.h

@ -227,35 +227,26 @@ manage(Window w, XWindowAttributes *wa) {
void
resize(Client *c, int x, int y, int w, int h, Bool sizehints) {
float actual, dx, dy, max, min;
float dx, dy, max, min, ratio;
XWindowChanges wc;
if(w <= 0 || h <= 0)
return;
if(sizehints) {
if(c->minw && w < c->minw)
w = c->minw;
if(c->minh && h < c->minh)
h = c->minh;
if(c->maxw && w > c->maxw)
w = c->maxw;
if(c->maxh && h > c->maxh)
h = c->maxh;
/* inspired by algorithm from fluxbox */
if(c->minay > 0 && c->maxay && (h - c->baseh) > 0) {
dx = (float)(w - c->basew);
dy = (float)(h - c->baseh);
min = (float)(c->minax) / (float)(c->minay);
max = (float)(c->maxax) / (float)(c->maxay);
actual = dx / dy;
if(max > 0 && min > 0 && actual > 0) {
if(actual < min) {
ratio = dx / dy;
if(max > 0 && min > 0 && ratio > 0) {
if(ratio < min) {
dy = (dx * min + dy) / (min * min + 1);
dx = dy * min;
w = (int)dx + c->basew;
h = (int)dy + c->baseh;
}
else if(actual > max) {
else if(ratio > max) {
dy = (dx * min + dy) / (max * max + 1);
dx = dy * min;
w = (int)dx + c->basew;
@ -263,6 +254,14 @@ resize(Client *c, int x, int y, int w, int h, Bool sizehints) {
}
}
}
if(c->minw && w < c->minw)
w = c->minw;
if(c->minh && h < c->minh)
h = c->minh;
if(c->maxw && w > c->maxw)
w = c->maxw;
if(c->maxh && h > c->maxh)
h = c->maxh;
if(c->incw)
w -= (w - c->basew) % c->incw;
if(c->inch)
@ -313,6 +312,10 @@ updatesizehints(Client *c) {
c->basew = size.base_width;
c->baseh = size.base_height;
}
else if(c->flags & PMinSize) {
c->basew = size.min_width;
c->baseh = size.min_height;
}
else
c->basew = c->baseh = 0;
if(c->flags & PResizeInc) {
@ -331,16 +334,20 @@ updatesizehints(Client *c) {
c->minw = size.min_width;
c->minh = size.min_height;
}
else if(c->flags & PBaseSize) {
c->minw = size.base_width;
c->minh = size.base_height;
}
else
c->minw = c->minh = 0;
if(c->flags & PAspect) {
c->minax = size.min_aspect.x;
c->minay = size.min_aspect.y;
c->maxax = size.max_aspect.x;
c->minay = size.min_aspect.y;
c->maxay = size.max_aspect.y;
}
else
c->minax = c->minay = c->maxax = c->maxay = 0;
c->minax = c->maxax = c->minay = c->maxay = 0;
c->isfixed = (c->maxw && c->minw && c->maxh && c->minh
&& c->maxw == c->minw && c->maxh == c->minh);
}

@ -47,7 +47,7 @@ struct Client {
int x, y, w, h;
int rx, ry, rw, rh; /* revert geometry */
int basew, baseh, incw, inch, maxw, maxh, minw, minh;
int minax, minay, maxax, maxay;
int minax, maxax, minay, maxay;
long flags;
unsigned int border;
Bool isbanned, isfixed, ismax, isfloating;

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