introduced monitor symbols

keyboard
Anselm R Garbe 16 years ago
parent 16e1ef5d40
commit 7ac8c1d4e1
  1. 3
      config.def.h
  2. 7
      dwm.c

@ -13,6 +13,9 @@ static const char selfgcolor[] = "#ffffff";
static unsigned int borderpx = 1; /* border pixel of windows */ static unsigned int borderpx = 1; /* border pixel of windows */
static unsigned int snap = 32; /* snap pixel */ static unsigned int snap = 32; /* snap pixel */
/* monitor(s) symbols */
static const char *monsyms[] = { "I", "II", "III", "IV", "V" };
/* tagging */ /* tagging */
static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" }; static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };

@ -635,11 +635,8 @@ drawbar(Monitor *m) {
dc.x = 0; dc.x = 0;
if(mons->next) { /* more than a single monitor */ if(mons->next) { /* more than a single monitor */
char buf[2]; dc.w = TEXTW(monsyms[m->screen_number]);
buf[0] = m->screen_number + '0'; drawtext(monsyms[m->screen_number], selmon == m ? dc.sel : dc.norm, True);
buf[1] = '\0';
dc.w = TEXTW(buf);
drawtext(buf, selmon == m ? dc.sel : dc.norm, True);
dc.x += dc.w; dc.x += dc.w;
} }
m->btx = dc.x; m->btx = dc.x;

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