it's all nsz's hard investigation effort, hail nsz! ;)
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					 2 changed files with 5 additions and 5 deletions
				
			
		|  | @ -1,5 +1,5 @@ | |||
| # dwm version
 | ||||
| VERSION = 5.6 | ||||
| VERSION = 5.7 | ||||
| 
 | ||||
| # Customize below to fit your system
 | ||||
| 
 | ||||
|  |  | |||
							
								
								
									
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							|  | @ -350,9 +350,9 @@ applysizehints(Client *c, int *x, int *y, int *w, int *h, Bool interact) { | |||
| 		/* adjust for aspect limits */ | ||||
| 		if(c->mina > 0 && c->maxa > 0) { | ||||
| 			if(c->maxa < (float)*w / *h) | ||||
| 				*w = *h * c->maxa; | ||||
| 				*w = *h * c->maxa + 0.5; /* -Os double upcast workaround */ | ||||
| 			else if(c->mina < (float)*h / *w) | ||||
| 				*h = *w * c->mina; | ||||
| 				*h = *w * c->mina + 0.5; /* -Os double upcast workaround */ | ||||
| 		} | ||||
| 		if(baseismin) { /* increment calculation requires this */ | ||||
| 			*w -= c->basew; | ||||
|  | @ -1807,8 +1807,8 @@ updatesizehints(Client *c) { | |||
| 	else | ||||
| 		c->minw = c->minh = 0; | ||||
| 	if(size.flags & PAspect) { | ||||
| 		c->mina = (float)size.min_aspect.y / (float)size.min_aspect.x; | ||||
| 		c->maxa = (float)size.max_aspect.x / (float)size.max_aspect.y; | ||||
| 		c->mina = (float)size.min_aspect.y / size.min_aspect.x; | ||||
| 		c->maxa = (float)size.max_aspect.x / size.max_aspect.y; | ||||
| 	} | ||||
| 	else | ||||
| 		c->maxa = c->mina = 0.0; | ||||
|  |  | |||
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