removed the <M> togglelayout call

keyboard
Anselm R Garbe 17 years ago
parent a864a82b34
commit 585294ce0f
  1. 5
      config.def.h
  2. 2
      dwm.c

@ -25,8 +25,8 @@ Rule rules[] = {
#include "tile.c" #include "tile.c"
Layout layouts[] = { Layout layouts[] = {
/* symbol arrange geom */ /* symbol arrange geom */
{ "[]=", tile, tilegeom }, /* first entry is default */ { "[]=", tile, updatetilegeom }, /* first entry is default */
{ "><>", NULL, }, /* no layout function means floating behavior */ { "><>", NULL, }, /* no layout function means floating behavior */
}; };
/* key definitions */ /* key definitions */
@ -40,7 +40,6 @@ Key keys[] = {
{ MODKEY, XK_h, setmfact, "-0.05" }, { MODKEY, XK_h, setmfact, "-0.05" },
{ MODKEY, XK_l, setmfact, "+0.05" }, { MODKEY, XK_l, setmfact, "+0.05" },
{ MODKEY, XK_Return, zoom, NULL }, { MODKEY, XK_Return, zoom, NULL },
{ MODKEY, XK_m, togglelayout, "<M>" },
{ MODKEY, XK_Tab, viewprevtag, NULL }, { MODKEY, XK_Tab, viewprevtag, NULL },
{ MODKEY|ShiftMask, XK_c, killclient, NULL }, { MODKEY|ShiftMask, XK_c, killclient, NULL },
{ MODKEY, XK_space, togglelayout, NULL }, { MODKEY, XK_space, togglelayout, NULL },

@ -336,8 +336,6 @@ buttonpress(XEvent *e) {
else if(ev->button == Button2) { else if(ev->button == Button2) {
if(lt->arrange && c->isfloating) if(lt->arrange && c->isfloating)
togglefloating(NULL); togglefloating(NULL);
else
zoom(NULL);
} }
else if(ev->button == Button3 && !c->isfixed) { else if(ev->button == Button3 && !c->isfixed) {
restack(); restack();

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