final style fixes

keyboard
Anselm R Garbe 16 years ago
parent da80487c07
commit 450b08dde2
  1. 28
      dwm.c

28
dwm.c

@ -380,7 +380,6 @@ void
arrange(void) { arrange(void) {
Monitor *m; Monitor *m;
/* optimise two loops into one, check focus(NULL) */
for(m = mons; m; m = m->next) for(m = mons; m; m = m->next)
showhide(m->stack); showhide(m->stack);
focus(NULL); focus(NULL);
@ -440,7 +439,7 @@ buttonpress(XEvent *e) {
} }
for(i = 0; i < LENGTH(buttons); i++) for(i = 0; i < LENGTH(buttons); i++)
if(click == buttons[i].click && buttons[i].func && buttons[i].button == ev->button if(click == buttons[i].click && buttons[i].func && buttons[i].button == ev->button
&& CLEANMASK(buttons[i].mask) == CLEANMASK(ev->state)) && CLEANMASK(buttons[i].mask) == CLEANMASK(ev->state))
buttons[i].func(click == ClkTagBar && buttons[i].arg.i == 0 ? &arg : &buttons[i].arg); buttons[i].func(click == ClkTagBar && buttons[i].arg.i == 0 ? &arg : &buttons[i].arg);
} }
@ -885,7 +884,7 @@ getstate(Window w) {
Atom real; Atom real;
status = XGetWindowProperty(dpy, w, wmatom[WMState], 0L, 2L, False, wmatom[WMState], status = XGetWindowProperty(dpy, w, wmatom[WMState], 0L, 2L, False, wmatom[WMState],
&real, &format, &n, &extra, (unsigned char **)&p); &real, &format, &n, &extra, (unsigned char **)&p);
if(status != Success) if(status != Success)
return -1; return -1;
if(n != 0) if(n != 0)
@ -909,9 +908,7 @@ gettextprop(Window w, Atom atom, char *text, unsigned int size) {
if(name.encoding == XA_STRING) if(name.encoding == XA_STRING)
strncpy(text, (char *)name.value, size - 1); strncpy(text, (char *)name.value, size - 1);
else { else {
if(XmbTextPropertyToTextList(dpy, &name, &list, &n) >= Success if(XmbTextPropertyToTextList(dpy, &name, &list, &n) >= Success && n > 0 && *list) {
&& n > 0 && *list)
{
strncpy(text, *list, size - 1); strncpy(text, *list, size - 1);
XFreeStringList(list); XFreeStringList(list);
} }
@ -1022,8 +1019,8 @@ keypress(XEvent *e) {
keysym = XKeycodeToKeysym(dpy, (KeyCode)ev->keycode, 0); keysym = XKeycodeToKeysym(dpy, (KeyCode)ev->keycode, 0);
for(i = 0; i < LENGTH(keys); i++) for(i = 0; i < LENGTH(keys); i++)
if(keysym == keys[i].keysym if(keysym == keys[i].keysym
&& CLEANMASK(keys[i].mod) == CLEANMASK(ev->state) && CLEANMASK(keys[i].mod) == CLEANMASK(ev->state)
&& keys[i].func) && keys[i].func)
keys[i].func(&(keys[i].arg)); keys[i].func(&(keys[i].arg));
} }
@ -1168,7 +1165,7 @@ movemouse(const Arg *arg) {
nx = ocx + (ev.xmotion.x - x); nx = ocx + (ev.xmotion.x - x);
ny = ocy + (ev.xmotion.y - y); ny = ocy + (ev.xmotion.y - y);
if(snap && nx >= selmon->wx && nx <= selmon->wx + selmon->ww if(snap && nx >= selmon->wx && nx <= selmon->wx + selmon->ww
&& ny >= selmon->wy && ny <= selmon->wy + selmon->wh) { && ny >= selmon->wy && ny <= selmon->wy + selmon->wh) {
if(abs(selmon->wx - nx) < snap) if(abs(selmon->wx - nx) < snap)
nx = selmon->wx; nx = selmon->wx;
else if(abs((selmon->wx + selmon->ww) - (nx + WIDTH(c))) < snap) else if(abs((selmon->wx + selmon->ww) - (nx + WIDTH(c))) < snap)
@ -1178,7 +1175,7 @@ movemouse(const Arg *arg) {
else if(abs((selmon->wy + selmon->wh) - (ny + HEIGHT(c))) < snap) else if(abs((selmon->wy + selmon->wh) - (ny + HEIGHT(c))) < snap)
ny = selmon->wy + selmon->wh - HEIGHT(c); ny = selmon->wy + selmon->wh - HEIGHT(c);
if(!c->isfloating && selmon->lt[selmon->sellt]->arrange if(!c->isfloating && selmon->lt[selmon->sellt]->arrange
&& (abs(nx - c->x) > snap || abs(ny - c->y) > snap)) && (abs(nx - c->x) > snap || abs(ny - c->y) > snap))
togglefloating(NULL); togglefloating(NULL);
} }
if(!selmon->lt[selmon->sellt]->arrange || c->isfloating) if(!selmon->lt[selmon->sellt]->arrange || c->isfloating)
@ -1279,7 +1276,7 @@ resizemouse(const Arg *arg) {
ocx = c->x; ocx = c->x;
ocy = c->y; ocy = c->y;
if(XGrabPointer(dpy, root, False, MOUSEMASK, GrabModeAsync, GrabModeAsync, if(XGrabPointer(dpy, root, False, MOUSEMASK, GrabModeAsync, GrabModeAsync,
None, cursor[CurResize], CurrentTime) != GrabSuccess) None, cursor[CurResize], CurrentTime) != GrabSuccess)
return; return;
XWarpPointer(dpy, None, c->win, 0, 0, 0, 0, c->w + c->bw - 1, c->h + c->bw - 1); XWarpPointer(dpy, None, c->win, 0, 0, 0, 0, c->w + c->bw - 1, c->h + c->bw - 1);
do { do {
@ -1294,9 +1291,10 @@ resizemouse(const Arg *arg) {
nw = MAX(ev.xmotion.x - ocx - 2 * c->bw + 1, 1); nw = MAX(ev.xmotion.x - ocx - 2 * c->bw + 1, 1);
nh = MAX(ev.xmotion.y - ocy - 2 * c->bw + 1, 1); nh = MAX(ev.xmotion.y - ocy - 2 * c->bw + 1, 1);
if(snap && nw >= selmon->wx && nw <= selmon->wx + selmon->ww if(snap && nw >= selmon->wx && nw <= selmon->wx + selmon->ww
&& nh >= selmon->wy && nh <= selmon->wy + selmon->wh) { && nh >= selmon->wy && nh <= selmon->wy + selmon->wh)
{
if(!c->isfloating && selmon->lt[selmon->sellt]->arrange if(!c->isfloating && selmon->lt[selmon->sellt]->arrange
&& (abs(nw - c->w) > snap || abs(nh - c->h) > snap)) && (abs(nw - c->w) > snap || abs(nh - c->h) > snap))
togglefloating(NULL); togglefloating(NULL);
} }
if(!selmon->lt[selmon->sellt]->arrange || c->isfloating) if(!selmon->lt[selmon->sellt]->arrange || c->isfloating)
@ -1473,8 +1471,8 @@ setup(void) {
/* select for events */ /* select for events */
wa.cursor = cursor[CurNormal]; wa.cursor = cursor[CurNormal];
wa.event_mask = SubstructureRedirectMask|SubstructureNotifyMask|ButtonPressMask wa.event_mask = SubstructureRedirectMask|SubstructureNotifyMask|ButtonPressMask
|EnterWindowMask|LeaveWindowMask|StructureNotifyMask |EnterWindowMask|LeaveWindowMask|StructureNotifyMask
|PropertyChangeMask; |PropertyChangeMask;
XChangeWindowAttributes(dpy, root, CWEventMask|CWCursor, &wa); XChangeWindowAttributes(dpy, root, CWEventMask|CWCursor, &wa);
XSelectInput(dpy, root, wa.event_mask); XSelectInput(dpy, root, wa.event_mask);
grabkeys(); grabkeys();

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