applied Hiltjo's resize/move limitation

"Limit the amount of updates when resizing or moving a window in floating
mode to 60 times per second. This makes resizing and moving alot smoother
and by limiting it it also uses alot less resources on my machine.
keyboard
Anselm R Garbe 10 years ago
parent 18248ebf4b
commit 3d1090ba89
  1. 1
      LICENSE
  2. 13
      dwm.c

@ -1,6 +1,7 @@
MIT/X Consortium License MIT/X Consortium License
© 2006-2014 Anselm R Garbe <anselm@garbe.us> © 2006-2014 Anselm R Garbe <anselm@garbe.us>
© 2010-2014 Hiltjo Posthuma <hiltjo@codemadness.org>
© 2007-2011 Peter Hartlich <sgkkr at hartlich dot com> © 2007-2011 Peter Hartlich <sgkkr at hartlich dot com>
© 2010-2011 Connor Lane Smith <cls@lubutu.com> © 2010-2011 Connor Lane Smith <cls@lubutu.com>
© 2006-2009 Jukka Salmi <jukka at salmi dot ch> © 2006-2009 Jukka Salmi <jukka at salmi dot ch>

13
dwm.c

@ -1123,6 +1123,7 @@ movemouse(const Arg *arg) {
Client *c; Client *c;
Monitor *m; Monitor *m;
XEvent ev; XEvent ev;
Time lasttime = 0;
if(!(c = selmon->sel)) if(!(c = selmon->sel))
return; return;
@ -1145,6 +1146,10 @@ movemouse(const Arg *arg) {
handler[ev.type](&ev); handler[ev.type](&ev);
break; break;
case MotionNotify: case MotionNotify:
if ((ev.xmotion.time - lasttime) <= (1000 / 60))
continue;
lasttime = ev.xmotion.time;
nx = ocx + (ev.xmotion.x - x); nx = ocx + (ev.xmotion.x - x);
ny = ocy + (ev.xmotion.y - y); ny = ocy + (ev.xmotion.y - y);
if(nx >= selmon->wx && nx <= selmon->wx + selmon->ww if(nx >= selmon->wx && nx <= selmon->wx + selmon->ww
@ -1264,11 +1269,11 @@ resizeclient(Client *c, int x, int y, int w, int h) {
void void
resizemouse(const Arg *arg) { resizemouse(const Arg *arg) {
int ocx, ocy; int ocx, ocy, nw, nh;
int nw, nh;
Client *c; Client *c;
Monitor *m; Monitor *m;
XEvent ev; XEvent ev;
Time lasttime = 0;
if(!(c = selmon->sel)) if(!(c = selmon->sel))
return; return;
@ -1290,6 +1295,10 @@ resizemouse(const Arg *arg) {
handler[ev.type](&ev); handler[ev.type](&ev);
break; break;
case MotionNotify: case MotionNotify:
if ((ev.xmotion.time - lasttime) <= (1000 / 60))
continue;
lasttime = ev.xmotion.time;
nw = MAX(ev.xmotion.x - ocx - 2 * c->bw + 1, 1); nw = MAX(ev.xmotion.x - ocx - 2 * c->bw + 1, 1);
nh = MAX(ev.xmotion.y - ocy - 2 * c->bw + 1, 1); nh = MAX(ev.xmotion.y - ocy - 2 * c->bw + 1, 1);
if(c->mon->wx + nw >= selmon->wx && c->mon->wx + nw <= selmon->wx + selmon->ww if(c->mon->wx + nw >= selmon->wx && c->mon->wx + nw <= selmon->wx + selmon->ww

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