introducing const where it might make some sense

keyboard
Anselm R Garbe 16 years ago
parent 3e6fe6b541
commit 1724f7fa43
  1. 17
      config.def.h
  2. 10
      dwm.c

@ -1,8 +1,6 @@
/* See LICENSE file for copyright and license details. */
/* appearance */
#define SHOWBAR True /* False means no bar */
#define TOPBAR True /* False means bottom bar */
static const char font[] = "-*-*-medium-*-*-*-14-*-*-*-*-*-*-*";
static const char normbordercolor[] = "#cccccc";
static const char normbgcolor[] = "#cccccc";
@ -10,8 +8,10 @@ static const char normfgcolor[] = "#000000";
static const char selbordercolor[] = "#0066ff";
static const char selbgcolor[] = "#0066ff";
static const char selfgcolor[] = "#ffffff";
static unsigned int borderpx = 1; /* border pixel of windows */
static unsigned int snap = 32; /* snap pixel */
static const unsigned int borderpx = 1; /* border pixel of windows */
static const unsigned int snap = 32; /* snap pixel */
static const Bool showbar = True; /* False means no bar */
static const Bool topbar = True; /* False means bottom bar */
/* monitor(s) symbols */
static const char *monsyms[] = { "<1>", "<2>", "<3>", "<4>", "<5>" };
@ -19,18 +19,17 @@ static const char *monsyms[] = { "<1>", "<2>", "<3>", "<4>", "<5>" };
/* tagging */
static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
static Rule rules[] = {
static const Rule rules[] = {
/* class instance title tags mask isfloating */
{ "Gimp", NULL, NULL, 0, True },
{ "Firefox", NULL, NULL, 1 << 8, False },
};
/* layout(s) */
static float mfact = 0.55; /* factor of master area size [0.05..0.95] */
static Bool resizehints = True; /* False means respect size hints in tiled resizals */
static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */
static const Bool resizehints = True; /* False means respect size hints in tiled resizals */
static Layout layouts[] = {
static const Layout layouts[] = {
/* symbol arrange function */
{ "[]=", tile }, /* first entry is default */
{ "><>", NULL }, /* no layout function means floating behavior */

10
dwm.c

@ -66,7 +66,7 @@ typedef union {
int i;
unsigned int ui;
float f;
void *v;
const void *v;
} Arg;
typedef struct {
@ -136,7 +136,7 @@ struct Monitor {
Client *stack;
Monitor *next;
Window barwin;
Layout *lt[2];
const Layout *lt[2];
};
typedef struct {
@ -275,7 +275,7 @@ struct NumTags { char limitexceeded[sizeof(unsigned int) * 8 < LENGTH(tags) ? -1
void
applyrules(Client *c) {
unsigned int i;
Rule *r;
const Rule *r;
XClassHint ch = { 0 };
/* rule matching */
@ -1726,8 +1726,8 @@ updategeom(void) {
m->sellt = 0;
m->tagset[0] = m->tagset[1] = 1;
m->mfact = mfact;
m->showbar = SHOWBAR;
m->topbar = TOPBAR;
m->showbar = showbar;
m->topbar = topbar;
m->lt[0] = &layouts[0];
m->lt[1] = &layouts[1 % LENGTH(layouts)];
updatebarpos(m);

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