My fork of Suckless's DWM window manager
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/*
* (C)opyright MMVI Anselm R. Garbe <garbeam at gmail dot com>
* See LICENSE file for license details.
*/
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include "wm.h"
#define ButtonMask (ButtonPressMask | ButtonReleaseMask)
#define MouseMask (ButtonMask | PointerMotionMask)
void
mresize(Client *c)
{
XEvent ev;
int ocx, ocy;
ocx = c->x;
ocy = c->y;
if(XGrabPointer(dpy, root, False, MouseMask, GrabModeAsync, GrabModeAsync,
None, cursor[CurResize], CurrentTime) != GrabSuccess)
return;
XWarpPointer(dpy, None, c->win, 0, 0, 0, 0, c->w, c->h);
for(;;) {
XMaskEvent(dpy, MouseMask | ExposureMask, &ev);
switch(ev.type) {
default: break;
case Expose:
handler[Expose](&ev);
break;
case MotionNotify:
XFlush(dpy);
c->w = abs(ocx - ev.xmotion.x);
c->h = abs(ocy - ev.xmotion.y);
c->x = (ocx <= ev.xmotion.x) ? ocx : ocx - c->w;
c->y = (ocy <= ev.xmotion.y) ? ocy : ocy - c->h;
resize(c);
break;
case ButtonRelease:
XUngrabPointer(dpy, CurrentTime);
return;
}
}
}
void
mmove(Client *c)
{
XEvent ev;
int x1, y1, ocx, ocy, di;
unsigned int dui;
Window dummy;
ocx = c->x;
ocy = c->y;
if(XGrabPointer(dpy, root, False, MouseMask, GrabModeAsync, GrabModeAsync,
None, cursor[CurMove], CurrentTime) != GrabSuccess)
return;
XQueryPointer(dpy, root, &dummy, &dummy, &x1, &y1, &di, &di, &dui);
for(;;) {
XMaskEvent(dpy, MouseMask | ExposureMask, &ev);
switch (ev.type) {
default: break;
case Expose:
handler[Expose](&ev);
break;
case MotionNotify:
XFlush(dpy);
c->x = ocx + (ev.xmotion.x - x1);
c->y = ocy + (ev.xmotion.y - y1);
resize(c);
break;
case ButtonRelease:
XUngrabPointer(dpy, CurrentTime);
return;
}
}
}