* The sxmo_modemmonitor.sh will now run a new sxmo_modemcall.sh
dedicated menu to Pickup, Hangup or Mute the call. It will not write
notifications anymore.
* We now can mute the ring with the new pickup menu. With the default
hook, this will stop the ringtone like the missed_call would do.
* The sxmo_modemcall.sh now use a new sxmo_proximitylock.sh which
will lock the screen when putting the phone in front of the ear. This
script should be smart enough to work smoothly with a crust context.
To achieve this, the proximity_lock will only disable the initial
lock (the one who want to go back in crust after some seconds) if the
phone moved a little bit and is not in your pocket. So forgetting the
phone in a table or not earing the ring in your bag will not empty the
battery. You'll find the phone in crust with notifications.
* The sxmo_modemcall.sh do not monitor finished calls anymore. We leave
it with hangup or being killed by sxmo_modemmonitor.sh. This simplify
the call script and prevent double deleting mmcli calls. I had to use
pids and wait commands to fix and issue and make the script killeable
by the monitor.
Plus, only the monitor will now delete calls. The call script should be
precise on what happen using cached files.
* Discarded and hanged up calls are two different behavior with
different script (by default use the same linked ones)
* Fixed a bug where sometime ringing was started twice. I think this is
cause by the new checkforincomingcalls in the connected state change. We
now use a file to test if the call already has been managed.
Signed-off-by: Stacy Harper <contact@stacyharper.net>
Signed-off-by: Maarten van Gompel <proycon@anaproy.nl>
Instead of the trigger file and killing mpv, we loop the ring
indefinitely until killed. Maybe we should still got a guardrail but I
still never needed it (modemmonitor would trigger missed_call late or
later ?)
Signed-off-by: Stacy Harper <contact@stacyharper.net>
Signed-off-by: Maarten van Gompel <proycon@anaproy.nl>