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@ -66,68 +66,81 @@ const scrollTarget = () => { |
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return window.document.documentElement; |
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return window.document.documentElement; |
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}; |
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}; |
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const easing = (t) => { |
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class SmoothScroller { |
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if (t < 1) { |
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constructor(element) { |
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return t * t; |
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this.element = element; |
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} |
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} |
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return -(t - 1) * (t - 1) + 1; |
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}; |
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const smoothScroll = (element, x, y) => { |
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scroll(x, y) { |
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this.startX = this.element.scrollLeft; |
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this.startY = this.element.scrollTop; |
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let startX = element.scrollTop; |
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this.targetX = x; |
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let startY = element.scrollTop; |
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this.targetY = y; |
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this.distanceX = x - this.startX; |
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this.distanceY = y - this.startY; |
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this.timeStart = 0; |
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let distanceX = x - startX; |
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window.requestAnimationFrame(this.loop.bind(this)); |
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let distanceY = y - startY; |
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} |
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let timeStart = 0; |
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const loop = (timeCurrent) => { |
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loop(time) { |
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if (!timeStart) { |
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if (!this.timeStart) { |
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timeStart = timeCurrent; |
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this.timeStart = time; |
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} |
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} |
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let timeElapsed = timeCurrent - timeStart; |
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let elapsed = time - this.timeStart; |
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let t = timeElapsed / SMOOTH_SCROLL_DURATION; |
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let v = this.easing(elapsed / SMOOTH_SCROLL_DURATION); |
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let nextX = startX + distanceX * easing(t); |
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let nextX = this.startX + this.distanceX * v; |
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let nextY = startY + distanceY * easing(t); |
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let nextY = this.startY + this.distanceY * v; |
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window.scrollTo(nextX, nextY); |
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window.scrollTo(nextX, nextY); |
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if (timeElapsed < SMOOTH_SCROLL_DURATION) { |
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if (elapsed < SMOOTH_SCROLL_DURATION) { |
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window.requestAnimationFrame(loop); |
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window.requestAnimationFrame(this.loop.bind(this)); |
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} else { |
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} else { |
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element.scrollTo(x, y); |
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this.element.scrollTo(this.targetX, this.targetY); |
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} |
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} |
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} |
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}; |
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window.requestAnimationFrame(loop); |
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// in-out quad easing
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}; |
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easing(t) { |
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if (t < 1) { |
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return t * t; |
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} |
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return -(t - 1) * (t - 1) + 1; |
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} |
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} |
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const roughScroll = (element, x, y) => { |
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class RoughtScroller { |
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element.scrollTo(x, y); |
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constructor(element) { |
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}; |
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this.element = element; |
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} |
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const scroll = (element, x, y, smooth) => { |
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scroll(x, y) { |
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this.element.scrollTo(x, y); |
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} |
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} |
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const scroller = (element, smooth) => { |
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if (smooth) { |
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if (smooth) { |
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smoothScroll(element, x, y); |
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return new SmoothScroller(element); |
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} else { |
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roughScroll(element, x, y); |
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} |
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} |
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return new RoughtScroller(element); |
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}; |
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}; |
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const scrollVertically = (count, smooth) => { |
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const scrollVertically = (count, smooth) => { |
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let target = scrollTarget(); |
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let target = scrollTarget(); |
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let x = target.scrollLeft; |
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let x = target.scrollLeft; |
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let y = target.scrollTop + SCROLL_DELTA_Y * count; |
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let y = target.scrollTop + SCROLL_DELTA_Y * count; |
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scroll(target, x, y, smooth); |
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scroller(target, smooth).scroll(x, y); |
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}; |
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}; |
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const scrollHorizonally = (count, smooth) => { |
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const scrollHorizonally = (count, smooth) => { |
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let target = scrollTarget(); |
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let target = scrollTarget(); |
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let x = target.scrollLeft + SCROLL_DELTA_X * count; |
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let x = target.scrollLeft + SCROLL_DELTA_X * count; |
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let y = target.scrollTop; |
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let y = target.scrollTop; |
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scroll(target, x, y, smooth); |
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scroller(target, smooth).scroll(x, y); |
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}; |
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}; |
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const scrollPages = (count, smooth) => { |
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const scrollPages = (count, smooth) => { |
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@ -135,35 +148,35 @@ const scrollPages = (count, smooth) => { |
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let height = target.clientHeight; |
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let height = target.clientHeight; |
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let x = target.scrollLeft; |
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let x = target.scrollLeft; |
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let y = target.scrollTop + height * count; |
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let y = target.scrollTop + height * count; |
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scroll(target, x, y, smooth); |
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scroller(target, smooth).scroll(x, y); |
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}; |
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}; |
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const scrollTop = (smooth) => { |
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const scrollTop = (smooth) => { |
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let target = scrollTarget(); |
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let target = scrollTarget(); |
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let x = target.scrollLeft; |
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let x = target.scrollLeft; |
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let y = 0; |
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let y = 0; |
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scroll(target, x, y, smooth); |
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scroller(target, smooth).scroll(x, y); |
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}; |
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}; |
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const scrollBottom = (smooth) => { |
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const scrollBottom = (smooth) => { |
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let target = scrollTarget(); |
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let target = scrollTarget(); |
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let x = target.scrollLeft; |
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let x = target.scrollLeft; |
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let y = target.scrollHeight; |
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let y = target.scrollHeight; |
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scroll(target, x, y, smooth); |
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scroller(target, smooth).scroll(x, y); |
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}; |
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}; |
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const scrollHome = (smooth) => { |
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const scrollHome = (smooth) => { |
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let target = scrollTarget(); |
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let target = scrollTarget(); |
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let x = 0; |
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let x = 0; |
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let y = target.scrollTop; |
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let y = target.scrollTop; |
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scroll(target, x, y, smooth); |
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scroller(target, smooth).scroll(x, y); |
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}; |
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}; |
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const scrollEnd = (smooth) => { |
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const scrollEnd = (smooth) => { |
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let target = scrollTarget(); |
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let target = scrollTarget(); |
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let x = target.scrollWidth; |
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let x = target.scrollWidth; |
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let y = target.scrollTop; |
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let y = target.scrollTop; |
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scroll(target, x, y, smooth); |
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scroller(target, smooth).scroll(x, y); |
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}; |
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}; |
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export { |
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export { |
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