fix smooth scroll on key repeated

This commit is contained in:
Shin'ya Ueoka 2018-01-13 19:49:11 +09:00
parent 8fea1e5cd2
commit 335b9ca474
4 changed files with 55 additions and 28 deletions

View file

@ -2,6 +2,9 @@ const SCROLL_DELTA_X = 48;
const SCROLL_DELTA_Y = 48;
const SMOOTH_SCROLL_DURATION = 150;
// dirty way to store scrolling state on globally
let scrolling = [false];
const isVisible = (element) => {
let rect = element.getBoundingClientRect();
if (rect.width === 0 || rect.height === 0) {
@ -67,11 +70,23 @@ const scrollTarget = () => {
};
class SmoothScroller {
constructor(element) {
constructor(element, repeat) {
this.element = element;
this.repeat = repeat;
this.scrolling = scrolling;
if (repeat) {
this.easing = SmoothScroller.linearEasing;
} else {
this.easing = SmoothScroller.inOutQuadEasing;
}
}
scroll(x, y) {
if (this.scrolling[0]) {
return;
}
scrolling[0] = true;
this.startX = this.element.scrollLeft;
this.startY = this.element.scrollTop;
@ -99,17 +114,21 @@ class SmoothScroller {
if (elapsed < SMOOTH_SCROLL_DURATION) {
window.requestAnimationFrame(this.loop.bind(this));
} else {
scrolling[0] = false;
this.element.scrollTo(this.targetX, this.targetY);
}
}
// in-out quad easing
easing(t) {
static inOutQuadEasing(t) {
if (t < 1) {
return t * t;
}
return -(t - 1) * (t - 1) + 1;
}
static linearEasing(t) {
return t;
}
}
class RoughtScroller {
@ -122,61 +141,67 @@ class RoughtScroller {
}
}
const scroller = (element, smooth) => {
const scroller = (element, smooth, repeat) => {
if (smooth) {
return new SmoothScroller(element);
return new SmoothScroller(element, repeat);
}
return new RoughtScroller(element);
};
const scrollVertically = (count, smooth) => {
const scrollVertically = (count, smooth, repeat) => {
let target = scrollTarget();
let x = target.scrollLeft;
let y = target.scrollTop + SCROLL_DELTA_Y * count;
scroller(target, smooth).scroll(x, y);
if (repeat && smooth) {
y = target.scrollTop + SCROLL_DELTA_Y * count * 4;
}
scroller(target, smooth, repeat).scroll(x, y);
};
const scrollHorizonally = (count, smooth) => {
const scrollHorizonally = (count, smooth, repeat) => {
let target = scrollTarget();
let x = target.scrollLeft + SCROLL_DELTA_X * count;
let y = target.scrollTop;
scroller(target, smooth).scroll(x, y);
if (repeat && smooth) {
y = target.scrollTop + SCROLL_DELTA_Y * count * 4;
}
scroller(target, smooth, repeat).scroll(x, y);
};
const scrollPages = (count, smooth) => {
const scrollPages = (count, smooth, repeat) => {
let target = scrollTarget();
let height = target.clientHeight;
let x = target.scrollLeft;
let y = target.scrollTop + height * count;
scroller(target, smooth).scroll(x, y);
scroller(target, smooth, repeat).scroll(x, y);
};
const scrollTop = (smooth) => {
const scrollTop = (smooth, repeat) => {
let target = scrollTarget();
let x = target.scrollLeft;
let y = 0;
scroller(target, smooth).scroll(x, y);
scroller(target, smooth, repeat).scroll(x, y);
};
const scrollBottom = (smooth) => {
const scrollBottom = (smooth, repeat) => {
let target = scrollTarget();
let x = target.scrollLeft;
let y = target.scrollHeight;
scroller(target, smooth).scroll(x, y);
scroller(target, smooth, repeat).scroll(x, y);
};
const scrollHome = (smooth) => {
const scrollHome = (smooth, repeat) => {
let target = scrollTarget();
let x = 0;
let y = target.scrollTop;
scroller(target, smooth).scroll(x, y);
scroller(target, smooth, repeat).scroll(x, y);
};
const scrollEnd = (smooth) => {
const scrollEnd = (smooth, repeat) => {
let target = scrollTarget();
let x = target.scrollWidth;
let y = target.scrollTop;
scroller(target, smooth).scroll(x, y);
scroller(target, smooth, repeat).scroll(x, y);
};
export {