Changing from i3 to dwm - tidied ip bin folder

This commit is contained in:
Jonathan Hodgson 2019-05-17 12:52:12 +01:00
parent 6aaf779227
commit a0ef393f2b
47 changed files with 254 additions and 245 deletions

22
bin/conversion/code-to-pdf Executable file
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#!/usr/bin/env bash
TITLE="$1"
shift
enscript -1 --media=A4 \
--toc \
--header '%H - $N | | page $% of $= in file $v' \
--font "Menlo-Regular@8.5" \
--header-font "Menlo-Bold@10" \
--margins=60:60:18:60 \
--fancy-header=sjl \
--title $TITLE \
--baselineskip 3 \
--line-numbers \
--highlight \
--color \
--mark-wrapped-lines=arrow \
-p - \
--word-wrap $* \
| ps2pdf -i -o code.pdf

157
bin/conversion/csvtomd Executable file
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#!/usr/bin/env python3
"""
csvtomd 0.2.1
Convert your CSV files into Markdown tables.
More info: http://github.com/mplewis/csvtomd
"""
import argparse
import csv
import sys
def check_negative(value):
try:
ivalue = int(value)
except ValueError:
raise argparse.ArgumentTypeError(
'"%s" must be an integer' % value)
if ivalue < 0:
raise argparse.ArgumentTypeError(
'"%s" must not be a negative value' % value)
return ivalue
def pad_to(unpadded, target_len):
"""
Pad a string to the target length in characters, or return the original
string if it's longer than the target length.
"""
under = target_len - len(unpadded)
if under <= 0:
return unpadded
return unpadded + (' ' * under)
def normalize_cols(table):
"""
Pad short rows to the length of the longest row to help render "jagged"
CSV files
"""
longest_row_len = max([len(row) for row in table])
for row in table:
while len(row) < longest_row_len:
row.append('')
return table
def pad_cells(table):
"""Pad each cell to the size of the largest cell in its column."""
col_sizes = [max(map(len, col)) for col in zip(*table)]
for row in table:
for cell_num, cell in enumerate(row):
row[cell_num] = pad_to(cell, col_sizes[cell_num])
return table
def horiz_div(col_widths, horiz, vert, padding):
"""
Create the column dividers for a table with given column widths.
col_widths: list of column widths
horiz: the character to use for a horizontal divider
vert: the character to use for a vertical divider
padding: amount of padding to add to each side of a column
"""
horizs = [horiz * w for w in col_widths]
div = ''.join([padding * horiz, vert, padding * horiz])
return div.join(horizs)
def add_dividers(row, divider, padding):
"""Add dividers and padding to a row of cells and return a string."""
div = ''.join([padding * ' ', divider, padding * ' '])
return div.join(row)
def md_table(table, *, padding=1, divider='|', header_div='-'):
"""
Convert a 2D array of items into a Markdown table.
padding: the number of padding spaces on either side of each divider
divider: the vertical divider to place between columns
header_div: the horizontal divider to place between the header row and
body cells
"""
table = normalize_cols(table)
table = pad_cells(table)
header = table[0]
body = table[1:]
col_widths = [len(cell) for cell in header]
horiz = horiz_div(col_widths, header_div, divider, padding)
header = add_dividers(header, divider, padding)
body = [add_dividers(row, divider, padding) for row in body]
table = [header, horiz]
table.extend(body)
table = [row.rstrip() for row in table]
return '\n'.join(table)
def csv_to_table(file, delimiter):
return list(csv.reader(file, delimiter=delimiter))
def main():
parser = argparse.ArgumentParser(
description='Read one or more CSV files and output their contents in '
'the form of Markdown tables.')
parser.add_argument('files', metavar='csv_file', type=str, nargs='*',
default=['-'],
help="One or more CSV files to be converted. "
"Use - for stdin.")
parser.add_argument('-n', '--no-filenames', action='store_false',
dest='show_filenames',
help="Don't display filenames when outputting "
"multiple Markdown tables.")
parser.add_argument('-p', '--padding', type=check_negative, default=2,
help="The number of spaces to add between table cells "
"and column dividers. Default is 2 spaces.")
parser.add_argument('-d', '--delimiter', default=',',
help='The delimiter to use when parsing CSV data. '
'Default is "%(default)s"')
args = parser.parse_args()
first = True
if '-' in args.files and len(args.files) > 1:
print('Standard input can only be used alone.', file=sys.stderr)
exit(1)
for file_num, filename in enumerate(args.files):
# Print space between consecutive tables
if not first:
print('')
else:
first = False
# Read the CSV files
if filename == '-':
table = csv_to_table(sys.stdin, args.delimiter)
else:
with open(filename, 'rU') as f:
table = csv_to_table(f, args.delimiter)
# Print filename for each table if --no-filenames wasn't passed and
# more than one CSV was provided
file_count = len(args.files)
if args.show_filenames and file_count > 1:
print(filename + '\n')
# Generate and print Markdown table
print(md_table(table, padding=args.padding))
if __name__ == '__main__':
main()

45
bin/conversion/iso-to-game-cube Executable file
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#!/usr/bin/sh
if [ $# -lt 1 ]; then
echo -e "convert gamecube iso games to ciso (compress iso, ignore usused blocks)."
echo -e "works with nintendont v4.428+ and usbloadergx on a modded wii console."
echo -e "Note: after conversion the ciso will be renamed to iso to make it work under usbloadergx"
echo -e "\nUsage: $0 <filename>"
echo -e "\nExample:\n$0 Melee.iso"
echo -e "$0 Melee.iso DoubleDash.iso WindWaker.iso"
echo -e "$0 *.iso"
echo -e "\nNintendont uses these paths:"
echo -e "USB:/games/"
echo -e "USB:/games/Name of game [GameID]/game.iso"
echo -e "USB:/games/Legend of Zelda the Wind Waker (USA) [GZLP01]/game.iso"
echo -e "\nMultiple Gamecube Disc Example:"
echo -e "USB:/games/Resident Evil 4 (USA) [G4BE08]/game.iso"
echo -e "USB:/games/Resident Evil 4 (USA) [G4BE08]/disc2.iso"
return 1
fi
myArray=( "$@" )
for arg in "${myArray[@]}"; do
FILENAME="${arg%.*}"
REGION=$(wit lll -H "$arg" | awk '{print $4}')
GAMEID=$(wit lll -H "$arg" | awk '{print $1}')
TITLE=$(wit lll -H "$arg" | awk '{ print substr($0, index($0,$5)) }' | awk '{$1=$1};1' )
DIR_FILENAME="$FILENAME [$GAMEID]"
DIR_TITLENAME="$TITLE [$GAMEID]"
## no conversion; only generate folder base on title inside the rom, move iso to folder
# mkdir -pv "$DIR_TITLENAME"
# mv -v "$arg" "$DIR_TITLENAME"/game.iso
## no conversion; only generate folder base on filename, move iso to folder
# mkdir -pv "$DIR_FILENAME"
# mv -v "$arg" "$DIR_FILENAME"/game.iso
## convert to ciso; generate folder base on title inside the rom; move ciso to folder
## rename ciso to iso ; this will make it compatible with both nintendont and usbloadergx
# mkdir -pv "$DIR_TITLENAME"
# wit copy --ciso "$arg" "$DIR_TITLENAME"/game.iso
## convert to ciso; generate folder base on filename; move ciso to folder
## rename ciso to iso ; this will make it compatible with both nintendont and usbloadergx
mkdir -pv "$DIR_FILENAME"
wit copy --ciso "$arg" "$DIR_FILENAME"/game.iso
done

35
bin/conversion/iso-to-wii Executable file
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#!/usr/bin/sh
if [ $# -lt 1 ]; then
echo -e "convert wii iso games to wbfs that will works with usbloadergx on a modded wii console"
echo -e "\nUsage: $0 <filename>"
echo -e "\nExample:\n$0 WiiSports.iso"
echo -e "$0 MarioKart.iso Zelda.iso DonkeyKong.iso"
echo -e "$0 *.iso"
echo -e "\nUSBLoaderGX uses these paths:"
echo -e "USB:/wbfs/"
echo -e "USB:/wbfs/Name of game [GameID]/GameID.wbfs"
echo -e "USB:/wbfs/Donkey Kong Country Returns (USA) [SF8E01]/SF8E01.wbfs"
echo -e "\nSplit Wii Game Example:"
echo -e "USB:/wbfs/Super Smash Bros Brawl (NTSC) [RSBE01]/RSBE01.wbf1"
echo -e "USB:/wbfs/Super Smash Bros Brawl (NTSC) [RSBE01]/RSBE01.wbf2"
echo -e "USB:/wbfs/Super Smash Bros Brawl (NTSC) [RSBE01]/RSBE01.wbf3"
echo -e "USB:/wbfs/Super Smash Bros Brawl (NTSC) [RSBE01]/RSBE01.wbfs"
return 1
fi
myArray=( "$@" )
for arg in "${myArray[@]}"; do
FILENAME="${arg%.*}"
REGION=$(wit lll -H "$arg" | awk '{print $4}')
GAMEID=$(wit lll -H "$arg" | awk '{print $1}')
TITLE=$(wit lll -H "$arg" | awk '{ print substr($0, index($0,$5)) }' | awk '{$1=$1};1' )
DIR_FILENAME="$FILENAME [$GAMEID]"
DIR_TITLENAME="$TITLE [$GAMEID]"
## create proper folder structure base on title inside the rom, scrub image & convert to wbfs, auto split at 4GB a piece
# mkdir -pv "$DIR_TITLENAME"
# wit copy --wbfs --split "$arg" "$DIR_TITLENAME"/"$GAMEID.wbfs"
## create proper folder structure base on filename, scrub image & convert to wbfs, auto split at 4GB a piece
mkdir -pv "$DIR_FILENAME"
wit copy --wbfs --split "$arg" "$DIR_FILENAME"/"$GAMEID.wbfs"
done

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bin/conversion/otf2ttf Executable file
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#!/usr/bin/env python
import fontforge as ff
import sys
args = sys.argv[1:]
if args[0] == '--help':
print("otf2ttf <font>")
else:
otf = args[0]
ttf = otf.replace('otf','ttf')
print( otf + ' => ' + ttf )
f = ff.open( otf )
f.generate( ttf )