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9dd49d4ed6
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#!/usr/bin/sh |
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if [ $# -lt 1 ]; then |
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echo -e "convert gamecube iso games to ciso (compress iso, ignore usused blocks)." |
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echo -e "works with nintendont v4.428+ and usbloadergx on a modded wii console." |
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echo -e "Note: after conversion the ciso will be renamed to iso to make it work under usbloadergx" |
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echo -e "\nUsage: $0 <filename>" |
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echo -e "\nExample:\n$0 Melee.iso" |
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echo -e "$0 Melee.iso DoubleDash.iso WindWaker.iso" |
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echo -e "$0 *.iso" |
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echo -e "\nNintendont uses these paths:" |
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echo -e "USB:/games/" |
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echo -e "USB:/games/Name of game [GameID]/game.iso" |
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echo -e "USB:/games/Legend of Zelda the Wind Waker (USA) [GZLP01]/game.iso" |
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echo -e "\nMultiple Gamecube Disc Example:" |
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echo -e "USB:/games/Resident Evil 4 (USA) [G4BE08]/game.iso" |
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echo -e "USB:/games/Resident Evil 4 (USA) [G4BE08]/disc2.iso" |
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return 1 |
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fi |
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myArray=( "$@" ) |
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for arg in "${myArray[@]}"; do |
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FILENAME="${arg%.*}" |
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REGION=$(wit lll -H "$arg" | awk '{print $4}') |
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GAMEID=$(wit lll -H "$arg" | awk '{print $1}') |
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TITLE=$(wit lll -H "$arg" | awk '{ print substr($0, index($0,$5)) }' | awk '{$1=$1};1' ) |
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DIR_FILENAME="$FILENAME [$GAMEID]" |
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DIR_TITLENAME="$TITLE [$GAMEID]" |
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## no conversion; only generate folder base on title inside the rom, move iso to folder |
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# mkdir -pv "$DIR_TITLENAME" |
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# mv -v "$arg" "$DIR_TITLENAME"/game.iso |
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## no conversion; only generate folder base on filename, move iso to folder |
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# mkdir -pv "$DIR_FILENAME" |
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# mv -v "$arg" "$DIR_FILENAME"/game.iso |
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|
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## convert to ciso; generate folder base on title inside the rom; move ciso to folder |
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## rename ciso to iso ; this will make it compatible with both nintendont and usbloadergx |
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# mkdir -pv "$DIR_TITLENAME" |
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# wit copy --ciso "$arg" "$DIR_TITLENAME"/game.iso |
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|
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## convert to ciso; generate folder base on filename; move ciso to folder |
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## rename ciso to iso ; this will make it compatible with both nintendont and usbloadergx |
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mkdir -pv "$DIR_FILENAME" |
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wit copy --ciso "$arg" "$DIR_FILENAME"/game.iso |
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done |
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#!/usr/bin/sh |
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if [ $# -lt 1 ]; then |
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echo -e "convert wii iso games to wbfs that will works with usbloadergx on a modded wii console" |
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echo -e "\nUsage: $0 <filename>" |
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echo -e "\nExample:\n$0 WiiSports.iso" |
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echo -e "$0 MarioKart.iso Zelda.iso DonkeyKong.iso" |
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echo -e "$0 *.iso" |
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echo -e "\nUSBLoaderGX uses these paths:" |
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echo -e "USB:/wbfs/" |
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echo -e "USB:/wbfs/Name of game [GameID]/GameID.wbfs" |
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echo -e "USB:/wbfs/Donkey Kong Country Returns (USA) [SF8E01]/SF8E01.wbfs" |
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echo -e "\nSplit Wii Game Example:" |
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echo -e "USB:/wbfs/Super Smash Bros Brawl (NTSC) [RSBE01]/RSBE01.wbf1" |
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echo -e "USB:/wbfs/Super Smash Bros Brawl (NTSC) [RSBE01]/RSBE01.wbf2" |
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echo -e "USB:/wbfs/Super Smash Bros Brawl (NTSC) [RSBE01]/RSBE01.wbf3" |
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echo -e "USB:/wbfs/Super Smash Bros Brawl (NTSC) [RSBE01]/RSBE01.wbfs" |
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return 1 |
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fi |
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myArray=( "$@" ) |
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for arg in "${myArray[@]}"; do |
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FILENAME="${arg%.*}" |
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REGION=$(wit lll -H "$arg" | awk '{print $4}') |
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GAMEID=$(wit lll -H "$arg" | awk '{print $1}') |
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TITLE=$(wit lll -H "$arg" | awk '{ print substr($0, index($0,$5)) }' | awk '{$1=$1};1' ) |
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DIR_FILENAME="$FILENAME [$GAMEID]" |
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DIR_TITLENAME="$TITLE [$GAMEID]" |
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## create proper folder structure base on title inside the rom, scrub image & convert to wbfs, auto split at 4GB a piece |
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# mkdir -pv "$DIR_TITLENAME" |
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# wit copy --wbfs --split "$arg" "$DIR_TITLENAME"/"$GAMEID.wbfs" |
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## create proper folder structure base on filename, scrub image & convert to wbfs, auto split at 4GB a piece |
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mkdir -pv "$DIR_FILENAME" |
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wit copy --wbfs --split "$arg" "$DIR_FILENAME"/"$GAMEID.wbfs" |
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done |
@ -1 +1 @@ |
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Subproject commit 3a15cd29a13ef48013ba78904cad5286eb66ed26 |
Subproject commit d00a19e59a3de0f94a293605c2252268e8804d15 |
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