got rid of compile time xidx, grabbing the mouse pointer instead, falling back to screen 0 if no pointer available

master
Anselm R Garbe 17 years ago
parent b89a9501c7
commit 4d8a646958
  1. 5
      config.h
  2. 23
      dmenu.c

@ -6,9 +6,4 @@ static const char *normbgcolor = "#cccccc";
static const char *normfgcolor = "#000000"; static const char *normfgcolor = "#000000";
static const char *selbgcolor = "#0066ff"; static const char *selbgcolor = "#0066ff";
static const char *selfgcolor = "#ffffff"; static const char *selfgcolor = "#ffffff";
static unsigned int spaceitem = 30; /* px between menu items */ static unsigned int spaceitem = 30; /* px between menu items */
#ifdef XINERAMA
static unsigned int xidx = 0; /* Xinerama screen index to use */
#endif

@ -16,7 +16,8 @@
#endif #endif
/* macros */ /* macros */
#define CLEANMASK(mask) (mask & ~(numlockmask | LockMask)) #define CLEANMASK(mask) (mask & ~(numlockmask | LockMask))
#define INRECT(X,Y,RX,RY,RW,RH) ((X) >= (RX) && (X) < (RX) + (RW) && (Y) >= (RY) && (Y) < (RY) + (RH))
/* enums */ /* enums */
enum { ColFG, ColBG, ColLast }; enum { ColFG, ColBG, ColLast };
@ -585,7 +586,7 @@ run(void) {
void void
setup(Bool topbar) { setup(Bool topbar) {
int i, j, x, y; int i, j, n, x, y;
XModifierKeymap *modmap; XModifierKeymap *modmap;
XSetWindowAttributes wa; XSetWindowAttributes wa;
#if XINERAMA #if XINERAMA
@ -618,10 +619,20 @@ setup(Bool topbar) {
mh = dc.font.height + 2; mh = dc.font.height + 2;
#if XINERAMA #if XINERAMA
if(XineramaIsActive(dpy)) { if(XineramaIsActive(dpy)) {
info = XineramaQueryScreens(dpy, &i); i = 0;
x = info[xidx].x_org; info = XineramaQueryScreens(dpy, &n);
y = topbar ? info[xidx].y_org : info[xidx].y_org + info[xidx].height - mh; if(n > 1) {
mw = info[xidx].width; int di;
unsigned int dui;
Window dummy;
if(XQueryPointer(dpy, root, &dummy, &dummy, &x, &y, &di, &di, &dui))
for(i = 0; i < n; i++)
if(INRECT(x, y, info[i].x_org, info[i].y_org, info[i].width, info[i].height))
break;
}
x = info[i].x_org;
y = topbar ? info[i].y_org : info[i].y_org + info[i].height - mh;
mw = info[i].width;
XFree(info); XFree(info);
} }
else else

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